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You can search for an item by its name.
Bird Soul Armour(5)

Armour Item
Damage +20
Hit Rate +20
Evasion Ability +30

Monster will not attack first
Bird Type
5 Days Duration


Dark Soul Armour(30)

Armour Item
Damage +20
Hit Rate +20
Evasion Ability +30

Monster will not attack first
Devil Type
30 Days Duration


Dark Soul Armour(10)

Armour Item
Damage +20
Hit Rate +20
Evasion Ability +30

Monster will not attack first
Devil Type
10 Days Duration


Dark Soul Armour(5)

Armour Item
Damage +20
Hit Rate +20
Evasion Ability +30

Monster will not attack first
Plant Type
5 Days Duration


Flower Soul Armour(30)

Armour Item
Damage +20
Hit Rate +20
Evasion Ability +30

Monster will not attack first
Plant Type
30 Days Duration


Flower Soul Armour(10)

Armour Item
Damage +20
Hit Rate +20
Evasion Ability +30

Monster will not attack first
Plant Type
10 Days Duration


Flower Soul Armour(5)

Armour Item
Damage +20
Hit Rate +20
Evasion Ability +30

Monster will not attack first
Plant Type
5 Days Duration


Beatle Soul Armour(10)

Armour Item
Damage +20
Hit Rate +20
Evasion Ability +30

Monster will not attack first
Insect Type
10 Days Duration


Beatle Soul Armour(30)

Armour Item
Damage +20
Hit Rate +20
Evasion Ability +30

Monster will not attack first
Insect Type
30 Days Duration


Beatle Soul Armour(5)

Armour Item
Damage +20
Hit Rate +20
Evasion Ability +30

Monster will not attack first
Insect Type
5 Days Duration


Pit-a-Pat Mark( B ) (4)

Mark Item
* Hero/Hench EXP +1.3x Increase
* Item Drop Rate +2x Increase
* GP Drop +2.3x Increase
* Core Drop Rate +3x Increase

If used for a certain period, growth and trophy acquired increased. Time does not decrease if you are not connected to game.

Duration: 4 hours


Pit-a-Pat Mark( R ) (4)

Mark Item
* Hero/Hench EXP +1.3x Increase
* Item Drop Rate +2x Increase
* GP Drop +2.3x Increase
* Core Drop Rate +3x Increase

If used for a certain period, growth and trophy acquired increased. Time does not decrease if you are not connected to game.

Duration: 4 hours